Type

A type is a form of categorization for moves and familiars. Each familiar has between one and two types which determine its resistance to attacks. Each attack has one type.

The following is a chart describing the effectiveness of attacks of a given type against familiars of each type. When a familiar has two types, if one type would resist a given attack and the other would be weak to it, the attack does normal damage. If both types would resist or be weak to an attack, the effects compound to 1/4x or 4x damage, respectively.