Items

Items are generated randomly in the overworld. They can be picked up by walking over them.

Players can hold up to 9 of each type of item. If they have 9 of all items except one, the item they pick up will always be the one they have not maxed.

List of items

 * Potion - Restores 10 HP to a familiar when used.
 * Big Potion - Restores 25 HP to a familiar when used.
 * Ball - Can be used in battle to catch a wild familiar.
 * Antidote - Removes poison from a familiar when used.
 * Oil Can - Removes stop from a familiar when used.